The Game Tutor Grades Atelier Lydie & Suelle: The Alchemists and the Mysterious Paintings

Most JRPGs are stressful, usually the world is ending and one of your party is some sort of key or special being that either must be sacrificed, or by saving the world will sacrifice them. Either way there is a lot of stress going on. “Atelier Lydie & Suelle: The Alchemists and the Mysterious Paintings” on the other hand is pretty relaxing to play in some ways to its benefit and other ways not.

As my first Atelier game I was totally unsure what to expect and there is definitely some info that may have made more sense having played an earlier title but this is by no means necessary.

The girl's dream of running the best Atelier (A type of French workshop… yes I had to look it up too) and that is their primary goal. All of the other crazy shenanigans that happen along the way are not as important as their one dream and this adds an odd sort of innocence that I cannot fail to ignore. As the title suggests the pair find a mysterious painting that transports them to a magical land that full of interesting beings that further allows them to improve and better their Atelier.

The focus of the story is crafting and producing the best possible items. Gaining rare ingredients and then mixing them together in a grid-based puzzle mini-game. Its complex and definitely could have used a better explanation but it works well and definitely fits the theme of the game.

“Atelier Lydie & Suelle: The Alchemists and the Mysterious Paintings” is pretty to look at. Sure it isn’t a graphical powerhouse but everything is bright and vibrant and the characters definitely belong in this lackadaisical world that plays out in front of you. It's a very unusual game especially for someone who most recently player Xenoblade Chronicles 2 and the RPG Factory games. “Atelier Lydie & Suelle: The Alchemists and the Mysterious Paintings” definitely appeals to a very specific type of gamer.

Ingredients are found through combat and the game’s combat system is largely a standard JRPG type of deal. There are siz playable characters that give a decent amount of variety without having too many side benchers and there is an interesting mechanic that lets you use side characters to soak damage. There is also a combo system involving characters in multiple lines that reminded me a little of Suikoden 2 and that is definitely no bad thing. This definitely adds something to what would otherwise be a fairly standard system.

i should also point out this game is subtitles and has no English sub option. While this is not inherently an issue some might feel put off by this so I thought it was worth mentioning.

“Atelier Lydie & Suelle: The Alchemists and the Mysterious Paintings” is a good game overall but it never really gets going. While I appreciate that there will be many people out there who find this style engaging on several occasions I just wanted it to “perk up”. That’s not to say that “Atelier Lydie & Suelle: The Alchemists and the Mysterious Paintings” is good I just wished there was a little more substance to its JRPG roots.